The e20 System is a go!
Tonight, we crossed the threshold of $10,000, so we are officially in “funded” territory! I want to take this opportunity to thank everyone for their very generous support, for helping to spread the word, and for taking a leap of faith with me on this project!
We still have 8 days of funding left before the actual deadline, so there is still time for new people to join up and/or for existing patrons to revise their pledges. We’ve hit the minimum needed to go forward, but every bit of extra money we raise now goes toward increasing the budget for freelancers (writers, editors, artists, etc.) and to buy a larger print run of the hardcover book when we have it finished. So, every little bit we raise before the deadline helps!
Also, I opened up some additional $100 and $200 patron slots, so if you had wanted to get into a higher category but were unable to, go to the e20 System project’s page on Kickstarter and click the “Manage Your Pledge” button over on the right-hand side.
One final point: I also added a VIP (Very Important Patron) level for anyone who might be interested. In short, it’s a $1,500 pledge that gets you a flight to Gen Con this August, sharing our hotel room (you get your own bed, of course!) in the Marriott right across from the exhibit hall, and we buy you a 4-day badge. Basically, you get to party like a game designer for 5 days and see what it’s like in our (crowded) world. So, if you were already thinking about Gen Con this year but you haven’t made any specific plans yet, we’d love to have you join us!
e20 System: Introductory Video
Some friends helped me to put together an introductory video for the e20 System project. Please take a look and share it with anyone who might be interested in joining us. (We have less than 10 days to go, so every bit helps!)
Coming Soon: e20 Lite (beta)
I had been working on something for a while (ever since one of our backers suggested it to me via
our message boards) and I planned to have it finished by now, but unfortunately I came down with a nasty upper respiratory infection a couple of weeks back and I’m only just now recovering enough to get any serious work done. (Upon realizing we’d both caught the same thing about a week apart, fellow game designer Owen K. C. Stephens — who lives just a little ways north in Oklahoma — dubbed it “Southwestern Designer’s Fever,” and I hope the name catches on.)
Now that I’m back in the saddle, I’m hoping to finish a beta version of “e20 Lite,” a short document that will be available as a free PDF download. The goal is to provide a very basic preview of what I have in mind for the e20 System so you can see some of the ideas in action. It should provide enough information that you can see what a 1st-level character might look like (e.g. a sample of talents available at 1st level for each class), a handful of sample equipment, enhancements, and opponents, and some very preliminary glimpses of how the mechanics are adapted to different genres.
With any luck, I’ll be able to pick up the pace and have the beta version of “e20 Lite” available by March 1st, giving patrons and any other interested parties a full two weeks to look it over before the March 15th fund-raising deadline.