What “evolution” means for the e20 System
I wrote a post discussing what I mean when I use the word “evolution” to describe my goals for the e20 System. It’s a good read, so take a look!
Diceless damage in e20?
I’ve started a new topic on our forums regarding a possible rule for damage having a flat value modified by how well your attack hits. Read the topic and share your thoughts!
e20 System FAQ Update: Hit Points, Level Progression, and Experience
The message boards have been very productive, and as a result I’ve come up with some more detailed descriptions of my plans for the e20 System. Take a look!
Don’t forget: If you want to participate in these discussions even before we reach our funding deadline of March 15th, visit our message boards and share your thoughts — both patrons and non-patrons are welcome!