Top » Catalog » GMSarli Games » E. Gary Gygax, 1938 - 2008 My Account  |  Cart Contents  |  Checkout   
Navigation
Products
Encounter Packs
Campaign Packs
Single Miniatures
Maps, Tokens, and Tiles
Gamer Apparel
Shirts/Maps from Cafepress
e20 System
e20 System Overview
e20 System FAQ
Become a Patron
Community
Message Boards
Facebook
Twitter
Gaming Tools & Utilities
Random Planet Generator
Random Cargo Generator
Saga Conversion Guidelines
Star Wars RPG FAQ
Star Wars Minis FAQ
Store Information
Shipping & Returns
Privacy Notice
Contact Us
Redshirts
Find us on Facebook!Follow us on twitter!Subscribe in a reader!
Blog more
March 2008
S M T W T F S
« Dec   Apr »
 1
2345678
9101112131415
16171819202122
23242526272829
3031  

Pages:

Categories:

Archives:

Links:

Latest Updates  Subscribe in a reader

March 4, 2008

E. Gary Gygax, 1938 - 2008
Filed under: D&D — Gary M. Sarli @ 4:20 pm

What can I say about this man that hasn’t already been said?

My biggest regret is that, even after all these years of going to Gen Con, I never talked to him. I saw him many times at fairly close range, but never quite had the guts to go up to him and make a total fanboy out of myself. I was afraid that I’d just embarrass myself and annoy him, and I was sure he got more than enough of that already. Besides, I’d tell myself, I’ll be here next year, right?

But he won’t.

Thank you, Mr. Gygax, for the red “Basic Set” box, for showing me that not all dice have six sides, for the dungeon crawl, for random tables (encounters, treasure, whole dungeons, NPC personalities, and anything else you can imagine), and for countless nights spent hanging out with my friends.

Thank you for the very idea of kicking down the door to fight an orc guarding a chest in a 10-by-10 room. We might tell ourselves otherwise, but it never gets old.

Thank you for my hobby, which stimulated my interest in literature, history, politics, math, and science. I doubt I would have made it this far without it.

Thank you for what is now my career. I get to work in gaming every day, and I still can’t believe that I have that privilege.

Working on designing a new edition of a game is really hard work, and now more than any other time I realize why that is: Gygax is a tough act to follow. All those “sacred cows” are sacred because they were his ideas. Not all of them are perfect, but all of them are memorable, inexorably linked to our concepts of gaming. It was hard doing something like, for example, removing saving throws from Saga Edition — they were his. And even in the midst of removing that sacred cow, I remember championing the reintroduction of another — so we put hit points back in the game, a beautiful and elegant abstraction of a hero’s ability to survive the myriad means of death that stalked him at every turn.

Gygax truly had a gift with that sort of thing, something both carefully detailed yet necessarily abstract, and every game designer since him has tried to live up to the standard he set: We had to make a game that felt the way his did when we first discovered D&D, something that was just as much fun … and we consider it a smashing success if we even come close.

Thank you, Gary … for everything.

Bookmark and Share

Leave a Reply

Search
Shopping Cart more
0 items
Reviews more
There are currently no product reviews
Bestsellers
Stormtrooper Squad
01. Stormtrooper Squad
Super Battle Droid Squad
02. Super Battle Droid Squad
Custom Map-Printing Service
03. Custom Map-Printing Service
Imperial Inquisitor and Escort
04. Imperial Inquisitor and Escort
Maps: Massassi Temple, Rancor Pit
05. Maps: Massassi Temple, Rancor Pit
Custom Maps: Deep Space (Starship Battles)
06. Custom Maps: Deep Space (Starship Battles)
Custom Maps: Desert Hangar
07. Custom Maps: Desert Hangar
Alliance & Empire 54/60 - Talz Spy
08. Alliance & Empire 54/60 - Talz Spy
Custom Maps: Asteroid Field (Starship Battles)
09. Custom Maps: Asteroid Field (Starship Battles)
Alliance & Empire 34/60 - Stormtrooper
10. Alliance & Empire 34/60 - Stormtrooper

Copyright © 2010 GMSarli Games
Powered by osCommerce