Cargo Generator — now with variable tonnage!

The title says it all: You can now input a specific amount for the cargo generator to create, ranging from 20 tons (enough to fill a speeder truck) to 250,000 tons (more than most bulk freighters). The generator scales its cargoes to be larger and more efficiently packed in larger shipments, so it produces plausible numbers for any size of freighter or warehouse.

I’ve also made a number of minor improvements — these are invisible in the final output, but you’ll find that more interesting cargoes occur a bit more often now.

Enjoy!

8 Responses to “Cargo Generator — now with variable tonnage!”

  1. avatar Chris says:

    So is the cargo generator no longer working? It a great resource

  2. avatar Clifton says:

    Any word on when the cargo generator will be fixed mr. Sarli? Greatly appreciate everything you’ve done and continue to do for gaming, keep up the great work!

  3. avatar GMSarli says:

    Getting e20 ready in time for Gen Con has taken longer than expected, so I haven’t had the time to fix the cargo generator yet. I’ll try to fix it before Gen Con, but I’m not sure if I’ll have time for it until after the convention. Sorry!

  4. avatar Kim Frandsen says:

    Looking forward to seeing this reposted. They were both (Cargo and Planet generator) immensely helpful in my last campaign. Hoping to be able to reuse them when the campaign restarts again :)

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